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Anthony N. Putson

Also Known As

  • Anthony Putson

Game Credits

Audio

Sand Slides (2011)   (Music by)
Fluidity (2010)   (Sound Design)
Sonic & SEGA All-Stars Racing (2010)   (Original Music and Music Conversion)
Sonic & SEGA All-Stars Racing (2010)   (Music by)
Backyard Baseball '10 (2009)   (SFX)
Backyard Baseball '09 (2008)   (Music)
Dreamer Series: Babysitter (2008)   (Musique et sons (Sounds & Musics))
Let's Play: Schools (2008)   (Sound designer)
TrackMania DS (2008)   (Music arranged by)
Clive Barker's Jericho (2007)   (Additional Music)
Touch the Dead (2007)   (Music & SFX)
Alex Rider: Stormbreaker (2006)   (Audio)
Astérix & Obélix XXL 2: Mission: Wifix (2006)   (SFX)
Backyard Basketball 2007 (2006)   (Music)
Garfield and his Nine Lives (2006)   (Music)
Xiaolin Showdown (2006)   (Music By)
Bionicle: Maze of Shadows (2005)   (Music)
Duel Masters: Shadow of the Code (2005)   (SFX)
Kid Paddle (2005)   (Sfx)
Retro Atari Classics (2005)   (Music & FX)
Totally Spies! (2005)   (Music)
Backyard Basketball (2004)   (SFX)
Duel Masters Kaijudo Showdown (2004)   (Music)
Duel Masters Sempai Legends (2003)   (SFX)
SEGA Arcade Gallery (2003)   (Music)
Alien Hominid (2004)   (Music and Sound Conversions)
xXx (2002)   (Music)
Bograts: The Puzzling Misadventure (1996)   (Atmospherics)
Aquanaut (1995)   (Music)
Perfect Pinball (1995)   (Sound)
Pinball World (1995)   (Sound FX)
Turbo Trax (1995)   (Speech)
Mr. Nutz (1994)   (music )
Pinball Dreams II (1994)   (Music by)
Primal Rage (1994)   (Musicians)
Sid Meier's Colonization (1994)   (Music and SFX Conversion)
Dungeon Master II: Skullkeep (1993)   (additional music)
FIFA International Soccer (1993)   (Amiga Music by)
Mortal Kombat II (1993)   (Music Man)
 

Companies

New International Track & Field (2008)   (Sound Production)
 


Developer Biography

Anthony Putson has worked on many titles throughout his career, for a variety of developers and publishers including Atari, Activision, THQ and Codemasters on a variety of formats.

His main passion is orchestral music, and his biggest source of inspiration is without doubt from his huge collection of movie score albums. Anthony's vast knowledge and understanding of score music and composers from as far back as the Silver and Golden age of film, allows him to master practically any style, from Alfred Newman, Bernard Herrmann and Miklos Rozsa to John Williams, Hans Zimmer and Howard Shore. Anthony is able to incorporate his own unique style to create video game music that is refreshingly original.

Last updated: Oct 24, 2007