Brian HessDeveloper BIO
Brian got his start designing levels for
Doom and
Quake, picking up contract work while attending the University of Virginia. After graduating with a BA in Studio Art, he headed down to Texas in search of a career. As a level designer at
Gearbox Software, he has contributed to
Opposing Force Online,
Half-Life for PS2,
007: Nightfire, and
Brothers in Arms. Brian is currently a designer at
Stormfront Studios, where he's just completed work on Eragon, a multi-platform third-person action game.
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Games CreditedBlackSite: Area 51 (2007), Midway Home Entertainment, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Eragon (2006), Vivendi Games
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Half-Life (2001), Sierra On-Line, Inc.
X-Men: The Ravages of Apocalypse (1997), WizardWorks Software