Pascal Barriault

Game Credits

Art/Graphics

Assassin's Creed: Unity (2014)   (Team Lead Texture)
Assassin's Creed III (2012)   (Team Lead Texture)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Texture Artists)
Assassin's Creed: Brotherhood (2011)   (Texture Artists)
Assassin's Creed: Revelations (2011)   (Texture Artists)
The Silver Lining: Episode Three - My Only Love Sp... (2011)   (Environment Design)
Assassin's Creed: Brotherhood (2010)   (Texture Artists)
The Silver Lining: Episode One - What is Decreed M... (2010)   (Environment Design)
The Silver Lining: Episode Two - Two Households (2010)   (Environment Design)
Tom Clancy's Splinter Cell: Conviction (2010)   (Shader Artists - Coop)
James Cameron's Avatar: The Game (2009)   (Additional Concept Artist)
James Cameron's Avatar: The Game (2009)   (Texture Artist)
Lost: Via Domus - The Video Game (2008)   (Texture Artists)
Prince of Persia (2008)   (Texture Artists)
Open Season (2006)   (Level Artists/Modelers)
Tom Clancy's Rainbow Six: Vegas (2006)   (Shader Artists)
 

Creative Services

The Silver Lining: Episode Three - My Only Love Sp... (2011)   (Four Winds)
The Silver Lining: Episode One - What is Decreed M... (2010)   (Manual & Four Winds)
The Silver Lining: Episode Two - Two Households (2010)   (Four Winds)
 

Thanks

Assassin's Creed III: Liberation (2012)   (Special Thanks)
 

Other

Prince of Persia: Epilogue (2009)   (Prince of Persia: Epilogue Brought to you by)
 


Developer Biography

There is no biography on file for this developer.