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Cris Lee

Also Known As

  • Soup
  • Cristopher Lee
  • Chris Lee
  • Christopher Lee

Game Credits


TERA (2011)   (Business Development - Executive Team)


Monkey Island 2: LeChuck's Revenge - Special ... (2010)   (Assistant Producer)
Star Wars: The Force Unleashed II (2010)   (Additional Production)
Star Wars: The Clone Wars - Republic Heroes (2009)   (Assistant Producers)
Thrillville: Off the Rails (2007)   (Assistant Producers)
50 Cent: Bulletproof (2005)   (Associate Producer (II))
The Chronicles of Riddick: Escape from Butcher Bay (2004)   (Additional Production Support)


The Chronicles of Riddick: Escape from Butcher Bay (2004)   (VUG Additional Game Design)


Halo: Combat Evolved (2001)   (Artists)
Oni (2001)   (Level Texturing)

Quality Assurance

Barbie and the Magic of Pegasus (2005)   (QA Project Leads)
The Chronicles of Riddick: Escape from Butcher Bay (2004)   (Project Lead)
Thunderbirds (2004)   (Project Lead)
Buffy the Vampire Slayer: Chaos Bleeds (2003)   (Q.A. Associate Lead)
Futurama (2003)   (Testers)
Metal Arms: Glitch in the System (2003)   (QA Testers)
The Simpsons: Hit & Run (2003)   (QA Testers)
Aliens Versus Predator 2: Primal Hunt (2002)   (Testers)
Buffy the Vampire Slayer (2002)   (QA Leads)
Die Hard: Nakatomi Plaza (2002)   (Test Team)
James Cameron's Dark Angel (2002)   (Additional QA)
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002)   (Test Team)
Aliens Versus Predator 2 (2001)   (Testers)
The Operative: No One Lives Forever - Game of the ... (2001)   (Test Team (Alphabetical))
World's Scariest Police Chases (2001)   (Testers)
Alien Resurrection (2000)   (Testers)
Ground Control (2000)   (Quality Assurance (Sierra Studios))
The Operative: No One Lives Forever (2000)  
Sanity: Aiken's Artifact (2000)   (Fox Testers)


Civilization: Call to Power (1999)   (Localization Testers)


Need for Speed Underground (2003)   (Product Manager)

Public Relations

Need for Speed: Hot Pursuit 2 (2002)   (MARKETING)


Fracture (2008)   (Special Thanks)

Developer Biography

Cris "soup" Lee is an industry veteran having worked for publishers and developers such as Activision Santa Monica, Fox Interactive, Vivendi Games, LucasArts, Foundation 9 (PipeWorks Software) in various roles within QA, Design, Business Development, Production and Creative Direction.

Last updated: Aug 17, 2014