Matt GodboltDeveloper BIO
Matt Godbolt started his career in the games industry in 1997 at
Argonaut Games. There he worked on
Croc: Legend of the Gobbos (PC front-end programmer),
Red Dog: Superior Firepower (engine and tools developer) and
SWAT: Global Strike Team (Playstation 2 and Xbox, engine and tools developer). He was fundamental in creating the shared tools and engine technology used in many of the Argonaut titles.
After Argonaut went into liquidation, he formed a small software consultancy, ProFactor Software with
Nik Hemmings. In 2007, he has recently worked on client/server 3D engines for a major online games company, and a controversial Playstation 2 title for a large developer/publisher.
Also Known As
Websites
Games CreditedManhunt 2 (2007), Rockstar Games, Inc.
Urban Chaos: Riot Response (2006), Eidos Interactive Ltd.
Carve (2004), Global Star Software Inc.
Red Dog: Superior Firepower (1999), SEGA Europe Ltd.
Croc: Legend of the Gobbos (1998), Fox Interactive, Inc.