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Steven Gentile

Game Credits

Quality Assurance

Dick Marcinko: Rogue Warrior (2009)   (Lead Testers)
Gel: Set & Match (2009)   (QA Lead)
Wanted: Weapons of Fate (2009)   (Lead Tester)
Star Wars: The Force Unleashed (2008)   (Lead Testers)
Thrillville: Off the Rails (2007)   (Lead Testers)
LEGO Star Wars II: The Original Trilogy (2006)   (QA Functionality Testers)


Star Trek: D-A-C (2009)   (Lead QA Tester)


Castlevania: Lords of Shadow (Ultimate Edition) (2013)   (Special Thanks)
Castlevania: Lords of Shadow (2010)   (Special Thanks)

Developer Biography

Recognized as one of the most dedicated quality assurance leads to ever come out of the booming gaming market in Montreal(Canada), Steven Gentile was always respected by clients and fellow testers.

Known for being eccentric when it comes to leading a project, Steven Gentile faces harsh criticism from the "man" type managers for his methods. However, his successful record, ability to motivate large teams because of his unconventional ways and genuine passion for video games always speaks for itself.

Throughout his four years in the video game industry, he has faced many challenges from maracas simulators to eastern European RPGs. Through his sheer determination and mastery of the QA artistry he has persevered against all odds.

His achievements are too numerous to list but some of his most notable are:

- September 23rd 2008: first man to ever beat a Samba Di Amigo song on expert with a perfect score during testing

- May 5th 2009: successfully tested a 100 hour German RPG with non translated text

- 2001 - Present Day: Known to have the ability to crash any game even in its final stages of production

Although a proficient autonomous worker, he was once known to team up with two of the members of the founding “Dream Team” , Ramsey ‘Bomb in the sand’ Belmaaza and Ryan ‘Trainwreck’ McIlwaine. When combined with his dream team partners he completed one of the links in a perfect QA trifecta.

Currently working in web based QA on heavily trafficked sites he’s been quoted as saying that one day if the right game would come along he would again try to regain his position as a pioneer in game functionality.

Last updated: Oct 10, 2010