John C. O'Neill

Developer BIO

In early 2008, John founded a new company called Spark Plug Games and currently serves in the role of President and CTO.

John was the Director of Business Development from 2006-2008 for Vicious Cycle Software's middleware solution, the Vicious Engine. John began his games industry career at MicroProse in 1994, initially working as a programmer on a variety of projects and ultimately building business and vendor relationships with industry leaders such as ATI, 3Dfx, Microsoft, and Logitech.

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Games Credited
Marvel Trading Card Game (2007), Konami Digital Entertainment, Inc.
Spy vs Spy (2005), Global Star Software Inc.
Robotech: Battlecry (2002), TDK Mediactive, Inc.
Civilization II (Multiplayer Gold Edition) (1998), Hasbro Interactive, Inc.
X-COM: Interceptor (1998), MicroProse Ltd.
Sid Meier's Civilization II (1996), MicroProse Software, Inc.
Sid Meier's CivNet (1995), MicroProse Software, Inc.
The Dolphin's Pearl (1985), Reston Computer Group
 

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