Tatsuya Izumi

Game Credits

Production

The Witch and the Hundred Knight: Revival Edition (2016)   (Director)
Prinny: Can I Really Be the Hero? (2008)   (Director)
Disgaea: Afternoon of Darkness (2006)   (Director)
 

Design

The Witch and the Hundred Knight: Revival Edition (2016)   (Game Designer)
Infinite Space (2009)   (Designers)
Prinny: Can I Really Be the Hero? (2008)   (Game Design)
Phantom Brave (2004)   (3D Map Design Director)
Disgaea: Hour of Darkness (2003)   (Assistant Director)
 

Writers

The Witch and the Hundred Knight: Revival Edition (2016)   (Scenario Writers)
 

Art/Graphics

Bakugan: Battle Brawlers (2010)   (Character Artists)
Fossil Fighters (2009)   (3-D Model Design)
Spectrobes: Origins (2009)   (Orbital Link Inc.)
Disgaea: Afternoon of Darkness (2006)   (3D Map Artist)
Phantom Brave (2004)   (3D Map Design)
Disgaea: Hour of Darkness (2003)   (3D Map Artist)
 

Localization

Prinny: Can I Really Be the Hero? (2008)   (Localization Directors)
Disgaea: Afternoon of Darkness (2006)   (Localization Directors)
 

Marketing

Makai Kingdom: Chronicles of the Sacred Tome (2005)   (Sales & Marketing)
 

Public Relations

Disgaea 2: Cursed Memories (2006)   (Public Relations)
 

Support

The Witch and the Hundred Knight: Revival Edition (2016)   (Development Support)
Hyperdimension Neptunia (2011)   (Nippon Ichi Software)
Cross Edge (2009)   (Nippon Ichi Software Inc.)
 

Thanks

Tori no Hoshi: Aerial Planet (2008)   (Special Thanks (スペシャルサンクス))
 

Other

Ōkami (2006)   (Event Production)
 


Developer Biography

There is no biography on file for this developer.