Hiroshi Ueda

Game Credits

Design

Splatoon (2015)   (Design)
Tetris S (1996)   (Executive Director)
Victory Zone: Real Pachinko Simulator (1995)   (Directed by)
 

Programming/Engineering

FIFA Soccer 96 (1995)   (Programmer)
NBA Showdown (1993)   (Programming)
NHL '94 (1993)   (Programming)
Bulls vs. Blazers and the NBA Playoffs (1992)   (Programming)
Desert Strike: Return to the Gulf (1992)   (Programming)
Team USA Basketball (1992)   (Programming)
F-22 Interceptor (1991)   (Programming)
The Immortal (1991)   (Programming)
 

Art/Graphics

The Legend of Zelda: A Link Between Worlds (2013)   (Effect Design Lead)
Nintendo Land (2012)   (Effects Design)
Mario Kart 7 (2011)   (Effects Design)
Clash of the Titans: The Videogame (2010)   (3D Character Model & Texture Designers)
Majin and the Forsaken Kingdom (2010)   (3D Character Model & Texture Designers)
 

Localization

Ratchet & Clank: Into the Nexus (2013)   (Localization Group)
Crüe Ball (1992)   (Japanese Version by)
John Madden Football '92 (1991)   (Japanese Version)
 

Marketing

Patapon (2008)   (Marketing)
The Eye of Judgment (2007)   (Sales Marketing)
Uncharted: Drake's Fortune (2007)   (Sales Planning)
 

Thanks

Ratchet & Clank (2016)   (Japan Team Special Thanks)
Bloodborne (2015)   (Special Thanks)
Knack (2013)   (Special Thanks)
Puppeteer (2013)   (Special Thanks)
Animal Crossing: New Leaf (2012)   (Special Thanks)
PlayStation All-Stars Battle Royale (2012)   (The Santa Monica Studio would like to thank the following individuals)
Heavy Rain (2010)   (Special Thanks to)
 

Other

Killzone 2 (2009)   (Sales)
echochrome (2008)   (Sales Planning)
LittleBigPlanet (2008)   (Sales)
MotorStorm: Pacific Rift (2008)   (Sales)
John Madden Football '93 (1992)   (Super Famicom Conversion Team)
NHL Hockey (1991)   (Japanese Version)
 


Developer Biography

There is no biography on file for this developer.