Hiroshi Ueda

Game Credits


Splatoon (2015)   (Design)
Tetris S (1996)   (Executive Director)
Victory Zone: Real Pachinko Simulator (1995)   (Directed by)


FIFA Soccer 96 (1995)   (Programmer)
NBA Showdown (1993)   (Programming)
NHL '94 (1993)   (Programming)
Bulls vs. Blazers and the NBA Playoffs (1992)   (Programming)
Desert Strike: Return to the Gulf (1992)   (Programming)
Team USA Basketball (1992)   (Programming)
F-22 Interceptor (1991)   (Programming)
The Immortal (1991)   (Programming)


The Legend of Zelda: A Link Between Worlds (2013)   (Effect Design Lead)
Nintendo Land (2012)   (Effects Design)
Mario Kart 7 (2011)   (Effects Design)
Clash of the Titans: The Videogame (2010)   (3D Character Model & Texture Designers)
Majin and the Forsaken Kingdom (2010)   (3D Character Model & Texture Designers)


Ratchet & Clank: Into the Nexus (2013)   (Localization Group)
Crüe Ball (1992)   (Japanese Version by)
John Madden Football '92 (1991)   (Japanese Version)


Patapon (2008)   (Marketing)
The Eye of Judgment (2007)   (Sales Marketing)
Uncharted: Drake's Fortune (2007)   (Sales Planning)


Ratchet & Clank (2016)   (Japan Team Special Thanks)
Bloodborne (2015)   (Special Thanks)
Knack (2013)   (Special Thanks)
Puppeteer (2013)   (Special Thanks)
Animal Crossing: New Leaf (2012)   (Special Thanks)
PlayStation All-Stars Battle Royale (2012)   (The Santa Monica Studio would like to thank the following individuals)
Heavy Rain (2010)   (Special Thanks to)


Killzone 2 (2009)   (Sales)
echochrome (2008)   (Sales Planning)
LittleBigPlanet (2008)   (Sales)
MotorStorm: Pacific Rift (2008)   (Sales)
John Madden Football '93 (1992)   (Super Famicom Conversion Team)
NHL Hockey (1991)   (Japanese Version)

Developer Biography

There is no biography on file for this developer.