Marcin Piaskiewicz

Game Credits

Programming/Engineering

Dying Light: Enhanced Edition (2015)   (Engine Programmers)
Call of Juarez: Gunslinger (2013)   (Chrome Engine Team)
Dead Island: Riptide (2013)   (Engine Programming)
Call of Juarez: The Cartel (2011)   (Engine Programming)
Dead Island (2011)   (Engine Programming)
Call of Juarez: Bound in Blood (2009)   (Engine Programming)
Call of Juarez (2006)   (Engine programming)
 

Technology

Dead Island: Definitive Edition (2016)   (Technology)
 


Developer Biography

There is no biography on file for this developer.