Naoya Maeda
Game Credits
Design | ||||
Persona 4 Golden (2012) | (Event Designer) | |||
Shin Megami Tensei: Persona 3 - Portable (2010) | (Event Designer) | |||
Trauma Team (2010) | (Lead 3D / Event Designer) | |||
Shin Megami Tensei: Persona 4 (2008) | (Motion Design Leader) | |||
Shin Megami Tensei: Persona 3 (2006) | (Event Designer) | |||
Trauma Center: Second Opinion (2006) | (Support Design) | |||
Shin Megami Tensei: Digital Devil Saga 2 (2005) | (Event design leader) | |||
Shin Megami Tensei: Digital Devil Saga (2004) | (Event Designers) | |||
Shin Megami Tensei: Nocturne (2004) | (Event Designers) | |||
Programming/Engineering | ||||
Nioh (2017) | (Engineering) | |||
Art/Graphics | ||||
Persona 5 (2017) | (Chief Designer) | |||
Persona 4: Arena Ultimax (2014) | (Character Model) | |||
Persona Q: Shadow of the Labyrinth (2014) | (Chief Designer) | |||
Persona 4 Golden (2012) | (Motion Design Leader) | |||
Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzu... (2008) | (Character Modeling) | |||
Shin Megami Tensei: Devil Summoner - Raidou Kuzuno... (2006) | (Event Direction) | |||
DemiKids: Dark Version (2003) | (Demon Designs) | |||
DemiKids: Light Version (2003) | (Demon Designs) | |||
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