What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Paul Reiche III

Also Known As

  • Paul Reiche

Game Credits

Business

Skylanders Giants (2012)   (President and Creative Director)
Madagascar: Escape 2 Africa (2008)   (President)
 

Production

Archon: The Light and the Dark (1983)   (Development)
 

Design

Skylanders: Spyro's Adventure (2011)   (Original Character and Toy Design)
Archon Classic (2010)   (Original Game Development)
Tony Hawk's Downhill Jam (2006)   (Creative Director)
Madagascar (2005)   (Creative Director)
Disney's Extreme Skate Adventure (2003)   (Creative Director)
Disney's 102 Dalmatians: Puppies to the Rescue (2000)   (Crystal Lead Designer)
The Unholy War (1998)   (Lead Design)
Pandemonium! (1996)   (Lead Designer)
Archon Ultra (1994)   (Design)
The Horde (1994)   (Designer & Fiction)
Star Control II (1992)   (We worship these two higher beings for making the original, legendary game)
Star Control (1990)   (Lead Design)
Stuart Smith's Adventure Construction Set (1985)   (The creators of the mini-adventures in the land of Aventuria and the basic construction sets would like to thank the following for permission to use characters and things which they created:)
World Tour Golf (1985)   (Original Concept)
Archon II: Adept (1984)   (By)
Archon: The Light and the Dark (1983)   (By)
Murder on the Zinderneuf (1983)   (Designers )
 

Programming/Engineering

Disney's 102 Dalmatians: Puppies to the Rescue (2000)   (Lead Developer)
Pandemonium 2 (1997)   (Virtual Bob 3D Game System Design & Implementation)
Mail Order Monsters (1985)   (Artists)
World Tour Golf (1985)   (Programming)
Archon: The Light and the Dark (1983)   (Programmed by)
 

Writers

Skylanders: Spyro's Adventure (2011)   (Written By)
Pandemonium! (1996)   (Writing)
The Horde (1994)   (Fiction)
Star Control II (1992)   (Writing / Dialogue / Story)
Archon: The Light and the Dark (1983)   (Documentation)
 

Art/Graphics

Skylanders: Spyro's Adventure (2011)   (Original Character and Toy Design)
Archon Ultra (1994)   (Graphics / Artwork)
The Horde (1994)   (Additional Artists)
Star Control II (1992)   (Graphics / Artwork)
Star Control (1990)   (Art work)
Ultimate Wizard (1986)   (Editing, Additional Game Screens and Graphics)
Crush, Crumble and Chomp! (1981)   (Lead Artist)
 

Audio

Skylanders Giants (2012)   (Voice Actors)
Pandemonium! (1996)   (Sound FX)
The Horde (1994)   (Sound Effects)
Star Control II (1992)   (Sound Effects)
Star Control (1990)   (Sound)
 

Creative Services

Star Control II (1992)   (Manual)
 

Thanks

Proun (2011)   (Very special thanks to these awesome pieces of inspiration)
X-Men: The Official Game (2006)   (Special Thanks)
X-Men: The Official Game (2006)   (Production Special Thanks)
Shrek SuperSlam (2005)   (Special Thanks)
Strange Adventures in Infinite Space (2002)   (Inspiration)
Legacy of Kain: Soul Reaver 2 (2001)   (Special Thanks)
Silencer (1998)   (Special Thanks)
Star Control 3 (1996)   (Based upon characters created and used under licence from)
Alien Logic (1994)   (Special Thanks To)
ToeJam & Earl in Panic on Funkotron (1993)   (Important Names)
ToeJam & Earl (1991)   (Invaluable Aid)
Starflight 2: Trade Routes of the Cloud Nebula (1989)   (Special Thanks To)
Caveman Ugh-Lympics (1988)   (Special Thanks)
JetFighter: The Adventure (1988)   (Special Thanks To)
The Last Ninja (1987)   (Special thanks to)
Starflight (1986)   (Special Thanks)
 

Other

Skylanders Giants (2012)   (Original Character and Toy Design)
 


Developer Biography

Paul Reiche III is a North American game designer. He was born February 17, 1961 in Lincoln, Nebraska. He worked on pen-and-paper role-playing games at TSR and designed video games for Electronic Arts before founding his own company, Toys for Bob, with Fred Ford. He is best known for his work on the Star Control series.

Last updated: Sep 04, 2013