Jonas Salvador

Developer BIO

Jonas Salvador has been working in the games industry since early 2006, as a Texture Artist and Environment Artist, contributing to titles such as Battlefield 2142 (Electronic Arts / DICE) and Ghost Recon Advanced Warfighter 2 (Ubisoft / GRIN).

He is currently working as a Lead Artist on the next-gen reincarnation of the classic Bionic Commando (Capcom / GRIN).

Websites


Games Credited
Terminator: Salvation (2009), Equity Games Productions AG, Evolved Games
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007), Ubisoft Entertainment SA
Battlefield 2142 (2006), Electronic Arts, Inc.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS