Claude Pelletier

Game Credits

Business

The Ant Bully (2006)   (Game Executive)
Carmen Sandiego: The Secret of the Stolen Drums (2004)   (Chief Creative Officer)
Scaler (2004)   (Creative Director/CCO)
 

Production

Happy Feet (2006)   (Creative Directors)
Jersey Devil (1997)   (Associate Producers)
 

Design

Lazy Raiders (2013)   (Creative VP)
Zombro (2012)   (Creative VP)
The Ant Bully (2006)   (Creative Director)
Happy Feet (2006)   (Creative Director)
Ed, Edd n Eddy: The Mis-Edventures (2005)   (Creative Directors)
Scooby-Doo!: Unmasked (2005)   (Creative Directors)
Kim Possible 2: Drakken's Demise (2004)   (Chief Creative Officer)
Scaler (2004)   (Creative Director)
Scooby Doo!: Mystery Mayhem (2004)   (Chief Creative Officer)
Disney•Pixar's Monsters, Inc.: Scare I... (2001)   (Chief Creative Officer)
Smurf Racer (2001)   (Lead Designer)
Bugs Bunny & Taz: Time Busters (2000)   (Lead Designer)
The Grinch (2000)   (Lead Designer)
Bugs Bunny: Lost in Time (1999)   (Lead Design)
Jersey Devil (1997)   (Game & Character Design)
 

Programming/Engineering

Wrath of the Demon (1990)   (Graphics Conversion)
 

Writers

Smurf Racer (2001)   (Scripts)
Bugs Bunny & Taz: Time Busters (2000)   (Scripts and Texts)
The Grinch (2000)   (Scripts and Texts)
Jersey Devil (1997)   (Scenario)
 

Art/Graphics

Smurf Racer (2001)   (Art Director)
Bugs Bunny & Taz: Time Busters (2000)   (Art Director)
The Grinch (2000)   (Art Director)
Jersey Devil (1997)   (Artistic Director)
Wrath of the Demon (1990)   (Graphics)
 

Creative Services

Disney•Pixar's Monsters, Inc.: Scare I... (2001)   (Chief Creative Officer)
 

Thanks

FLOW: Urban Dance Uprising (2005)   (Special Thanks)
 

Other

Disney's Home on the Range (2004)   (Chief Creative Officer)
 


Developer Biography

A highly prolific creator with multiple talents, Claude started his career in the video game industry in the late 80s. He co-founded the studio Abstrax with his partner Martin Ross. Claude then went on to work for Readysoft, Megatoon, and Behaviour Interactive. He has supervised the development of over 25 console- and computer-based games.

On the moment of October 2012 he was VP Creative of Sarbakan, company strategically located in Quebec, QC, Canada.

Last updated: Oct 31, 2012