How do you play retro games?

Martin Ross

Game Credits

Production

Jersey Devil (1997)   (Associate Producers)
 

Programming/Engineering

Zombro (2012)   (Technology VP)
Lazy Raiders (2010)   (Technology VP)
Naughty Bear (2010)   (Additional Programmers)
Naughty Bear: Gold Edition (2010)   (Additional Programmers)
WET (2009)   (Engine Programming)
The Ant Bully (2006)   (Lead Programmer)
Scooby-Doo!: Unmasked (2005)   (Lead Programmer)
Scaler (2004)   (Lead Programmer)
Scooby Doo!: Mystery Mayhem (2004)   (Lead Programmer)
Disney•Pixar's Monsters, Inc. Scare Is... (2001)   (Senior Programmers)
Smurf Racer (2001)   (Lead Programmer)
Bugs Bunny & Taz: Time Busters (2000)   (Lead Programmer)
The Grinch (2000)   (Lead Programmer)
Bugs Bunny: Lost in Time (1999)   (Lead Programming)
Jersey Devil (1997)   (Lead Programmer)
Wrath of the Demon (1990)   (Graphics Conversion)
 


Developer Biography

Martin began his career in the video game industry in the late 80s as a programmer and audio designer. He co-founded the studio Abstrax, which released the game Wrath of the Demon on Amiga, Atari ST, PC, and Commodore 64. During the past two decades he has developed backend engines, prototypes, and video games for many game studios.

On the moment of October 2012 he was CTO of Sarbakan, company strategically located in Quebec, QC, Canada.

Last updated: Oct 31, 2012