What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Stéphane Joncas

Game Credits

Design

Disney•Pixar's Monsters, Inc. Scare Is... (2001)   (Modeller Project Lead)
 

Programming/Engineering

Bugs Bunny: Lost in Time (1999)   (3D / Graphics Programming)
 

Art/Graphics

Watch_Dogs (2014)   (Technical Artist)
Far Cry 3: Blood Dragon (2013)   (Technical Artist)
Assassin's Creed III (2012)   (Technical Artist)
Assassin's Creed III (2012)   (Technical Artist)
Far Cry 3 (2012)   (Technical Artist)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Technical Artists)
Scott Pilgrim vs. The World: The Game (2010)   (Additional Illustrators)
Shaun White Snowboarding: World Stage (2009)   (Level Artists)
Shaun White Snowboarding: Road Trip (2008)   (Additional Artists)
Star Wars: Lethal Alliance (2006)   (Lead Artist )
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (3D Artists)
Scaler (2004)   (Additional Modeling)
Disney•Pixar's Monsters, Inc. Scare Is... (2001)   (Modeler Project Lead)
Bugs Bunny & Taz: Time Busters (2000)   (Modelers)
The Grinch (2000)   (Additional Modelers (Console Version))
Jersey Devil (1997)   (3D Modelings)
 

Quality Assurance

Jersey Devil (1997)   (Game Testers)
 


Developer Biography

There is no biography on file for this developer.