Solomon's Key for the NES was released in Japan on this day in 1986.

Ryan Mattson

Game Credits

Design

Mushroom Men: The Spore Wars (2008)   (Lead Design)
 

Quality Assurance

007: Legends (2012)   (Online Testers)
Drakan: The Ancients' Gates (2002)   (Additional Testing)
Blood II: The Chosen - The Nightmare Levels (1999)   (Quality Assurance)
ōdi∙um (1999)   (Quality Assurance (Monolith))
Rage of Mages II: Necromancer (1999)   (Quality Assurance Tester)
Septerra Core: Legacy of the Creator (1999)   (Quality Assurance - Monolith/Interplay)
Blood II: The Chosen (1998)   (Quality Assurance)
Shogo: Mobile Armor Division (1998)   (The Test Crew)
 

Other

BioShock 2 (2010)   (Team)
BioShock 2: Minerva's Den (2010)   (2К Marin)
BioShock 2: The Protector Trials (2010)   (2К Marin)
 


Developer Biography

Ryan entered the Austin development community at BreakAway Games, working on a short-lived next-gen prototype. After a short time at Amaze Austin, he joined Red Fly Studio as Lead Designer. Ryan holds a degree in Linguistics from the University of Washington.

Last updated: Jul 01, 2008