What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Andrew Brazier

Game Credits

Design

Simon the Sorcerer 3D (2002)   (Design)
 

Writers

Simon the Sorcerer 3D (2002)   (Additional Scripting)
 

Art/Graphics

Call of Cthulhu: Dark Corners of the Earth (2005)   (Technical Art)
Simon the Sorcerer 3D (2002)   (2D Artwork)
The Feeble Files (1997)   (Graphics Processing)
 

Audio

Simon the Sorcerer 3D (2002)   (Sound Effects)
 

Creative Services

Elvira's Horror Pack (1998)   (Horror Pack Box Design)
Simon the Sorcerer II: The Lion, the Wizard and th... (1995)   (Manual)
Simon the Sorcerer (1993)   (Acrobat Conversion by)
 


Developer Biography

Andrew joined Adventuresoft as a cutscene artist in 1997, working on several point 'n' click adventure games including the Simon the Sorcerer series.

When Adventuresoft became Headfirst Productions, Andrew worked as a technical artist and game designer on a number of concept titles for Xbox, PS2 and PC platforms, including Deadlands, Call of Cthulhu: Dark Corners of the Earth, and Call of Cthulhu: Destiny's End.

Andrew left Headfirst Productions following the collapse of Destiny's End publisher HIP Interactive in 2005. He now runs a course in computer games development at Warwickshire College, Leamington Spa, UK.

Last updated: Mar 04, 2009