Andrew joined Adventuresoft as a cutscene artist in 1997, working on several point 'n' click adventure games including the Simon the Sorcerer series.
When Adventuresoft became Headfirst Productions, Andrew worked as a technical artist and game designer on a number of concept titles for Xbox, PS2 and PC platforms, including Deadlands, Call of Cthulhu: Dark Corners of the Earth, and Call of Cthulhu: Destiny's End.
Andrew left Headfirst Productions following the collapse of Destiny's End publisher HIP Interactive in 2005. He now runs a course in computer games development at Warwickshire College, Leamington Spa, UK.
Last updated: Mar 04, 2009