|Simon the Sorcerer 3D (2002)||(Design)|
|Simon the Sorcerer 3D (2002)||(Additional Scripting)|
|Call of Cthulhu: Dark Corners of the Earth (2005)||(Technical Art)|
|Simon the Sorcerer 3D (2002)||(2D Artwork)|
|The Feeble Files (1997)||(Graphics Processing)|
|Simon the Sorcerer 3D (2002)||(Sound Effects)|
|Simon the Sorcerer (2002)||(Acrobat Conversion by)|
|Elvira's Horror Pack (1998)||(Horror Pack Online Manual)|
|Simon the Sorcerer II: The Lion, the Wizard and th... (1995)||(Manual)|
|Super Rude Bear: Resurrection (2017)||(Special Thanks)|
|Pneuma: Breath of Life (2015)||(Joe would like to thank)|
Andrew joined Adventuresoft as a cutscene artist in 1997, working on several point 'n' click adventure games including the Simon the Sorcerer series.
When Adventuresoft became Headfirst Productions, Andrew worked as a technical artist and game designer on a number of concept titles for Xbox, PS2 and PC platforms, including Deadlands, Call of Cthulhu: Dark Corners of the Earth, and Call of Cthulhu: Destiny's End.
Andrew left Headfirst Productions following the collapse of Destiny's End publisher HIP Interactive in 2005. He now runs a course in computer games development at Warwickshire College, Leamington Spa, UK.
Last updated: Mar 04, 2009