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Mike Dussault

Game Credits

Design

Half-Life 2 (2004)  
Half-Life (2001)  
 

Programming/Engineering

Counter-Strike: Source (2004)   (Valve)
Aliens Versus Predator 2 (2001)   (Engine Programming)
The Operative: No One Lives Forever - Game of the ... (2001)   (LITHTECH, INC.)
The Operative: No One Lives Forever (2000)   (Lead LithTech Engineer)
Sanity: Aiken's Artifact (2000)   (Lead LithTech Engineer)
Blood II: The Chosen (1998)   (Lead LithTech Engineer)
Shogo: Mobile Armor Division (1998)   (Lead LithTech Engineer)
Locus (1995)   (Senior Programmer)
 

Quality Assurance

Narbacular Drop (2005)   (Testing & Feedback)
 

Thanks

The Operative: No One Lives Forever - Game of the ... (2001)   (Special Thanks to the following Monolith people whom also contributed greatly to the game:)
The Operative: No One Lives Forever (2000)   (Special Thanks To Lithtech Contributors)
 

Other

Alien Swarm (2010)   (Valve)
Left 4 Dead 2 (2009)   (Valve)
Portal: Still Alive (2008)   (Personnel)
Half-Life 2: Episode Two (2007)   (Valve)
Portal (2007)  
Half-Life 2 (2004)   (Valve)
Half-Life: Blue Shift (2001)   (Valve is...)
 

Companies

Counter-Strike: Condition Zero (2004)   (Valve)
 


Developer Biography

In 2003 Mike Dussault is employed with Valve as a Software Developer.

"MikeD" was formerly with Monolith Productions where he was the lead engineer on Lithtech1 and Lithtech2 and worked on Shogo, NOLF and Blood2. Previous to that, he worked at Zombie on a game called Locus.

He came to Valve because it is a mecca for innovative research and development. So far he's having a great time working on new technology.

In his spare time, he plays guitar and piano, writes code, reads, writes code, hikes, writes code, attends punk shows, and cooks.

Last updated: Jul 16, 2003