Simon Wong

Game Credits

Programming/Engineering

NBA Jam (2010)   (Programming Team)
Medal of Honor: Heroes (2006)   (Programming Team)
Marvel Nemesis: Rise of the Imperfects (2005)   (Programming Team)
Def Jam: Fight for NY (2004)   (Additional Programming - EAC)
NBA Street Vol. 2 (2003)   (EAGL Rendering and Animation Engine)
FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
Need for Speed: Hot Pursuit 2 (2002)   (EAGL RENDERING ENGINE)
NHL 2003 (2002)   (EAGL Rendering Engine)
Triple Play 2002 (2002)   (EAGL Rendering Engine Team)
007: Agent Under Fire (2001)   (EAGL Rendering Engine)
NBA Street (2001)   (EAGL Rendering Engine)
Triple Play Baseball (2001)   (EAGL Rendering Engine Team)
Sled Storm (1999)   (EAGL Rendering Engine)
 

Technology

FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
 


Developer Biography

There is no biography on file for this developer.