|LEGO Universe (2010)||(Senior Programmers)|
|Warmonger: Operation: Downtown Destruction (2007)||(Engineering)|
|Auto Assault (2006)||(Programming)|
|Goblin Commander: Unleash the Horde (2003)||(Programmers)|
|Nightcaster II: Equinox (2002)||(Engineering)|
|Oddworld: Munch's Oddysee (2001)||(Programming)|
|Oddworld: Abe's Exoddus (1998)||(Programming)|
|Oddworld: Abe's Oddysee (1997)||(Programming)|
|Demolition Man (1995)||(Tools and Library Support)|
|Thomas the Tank Engine & Friends (1990)||(Voice Talent)|
|ABC Wide World of Sports Boxing (1991)||(Technical Support by)|
|Demolition Man (1995)||(Special Thanks To)|
|Izzy's Quest for the Olympic Rings (1995)||(Special Thanks)|
|Sylvester and Tweety in Cagey Capers (1993)||(Special Thanks)|
|Wings 2: Aces High (1992)||(Special Thanks to)|
|Oddworld: New 'n' Tasty (2014)||(Original Development)|
|ABC Wide World of Sports Boxing (1991)||(Technical Guru)|
I was ego surfing the other day, and here I was!
I started programming games (for $) in 1989, at Cinemaware. I did utilities and drivers for the first years.
My first full game was Cal Ripken Jr Baseball for Sega Genesis, by Mindscape, in 1992.
Then I did parts of some games, and work on some crap that, mercifully, never saw daylight.
My most recent finished game was Oddworld: Munch's Oddysee, for XBox, by Microsoft, in 2001.
I was part of the Great Oddworld Purge of 2001. I now work at VR1 in Boulder, CO.
Last updated: Jul 27, 2002