1994 to Present. Law Offices James I Charne (charnelaw.com). Private law practice in Santa Monica, CA serving as outside legal and business affairs counsel for software entertainment/new media/online, music industry, and literary clients; including 1998 to early 2001, President and Executive Director, Academy of Interactive Arts & Sciences, Los Angeles (interactive.org).
1988 to 1994. Vice President Legal & Business Affairs/CFO - Absolute Entertainment, Inc., Upper Saddle River, NJ. Interactive entertainment studio. Responsible for business development, software development contracting, IP, licensing technology and content in and out, corporate governance matters, HR issues, litigation management, government relations for Nintendo and Sega licensee publisher/developer. Managed NASDAQ NMS-listing IPO. Served as CFO during IPO process.
1986 to 1988. Assistant Vice President, Technology Acquisitions Group - Merrill Lynch & Co., Inc., New York. High volume technology procurement, licensing, contracting and IP practice within Merrill Lynch.
1983 to 1986, Producer, Activision Inc. Entered games industry as Atari 2600 producer for Activision. Managed all east coast-based product development.
1980 to 1983. Hutzler & Charne, New York. Private entertainment law practice with emphasis in music industry.
1973 to 1980. CBS Records, New York. Various marketing positions including Director National Merchandising, Epic And CBS Associated labels. Responsible for all packaging, trade and consumer advertising, sales promotion materials, and in-store promo for 350 album releases each year. Supervised staff of product managers in New York and Los Angles offices.
New York Law School, New York. JD. Admitted to practice in CA, NY, and NJ. University of Wisconsin, Madison. BA. Radio-TV-Film
Affiliations, personal info; Awards; etc.
Recent Publications: Famous Last Words – monthly column: www.igda.org/columns/lastwords
Lawyers Committee chair and editor & contributor: IGDA Business Committee Contract Walk-Through – Releases 1, 2, and 3 www.igda.org/biz/contract_walkthrough.php
Member, Academy of Interactive Arts and Sciences (AIAS), International Game Developers Association (IGDA), Game Audio Network Guild (GANG), Screen Actors Guild (SAG), National Academy of Recording Arts and Sciences (NARAS).
Recipient of IGDA “Most Valuable Player Award” presented at GDC 2006.
Recipient of G.A.N.G. awards for Special Recognition, and the Best Game Audio Article, Publication or Broadcast for “The Treatment of Music in Games” presented at GDC 2006.
Recipient of eight gold and platinum record awards (non-musical contributions).
Faculty Chair and/or speaker on software industry legal and business issues for: Practicing Law Institute – Counseling Clients in the Entertainment Industry – Interactive Games, 2004, 2005; CMP Game Developer’s Conference day-long tutorial, 1998 - 2007; E3 - Electronic Entertainment Expo, 1998 - 2000. Law Seminars International Gamers Technology Conference, Seattle 2004-2005.
Jim played the role of General Rock Maddock in the fmv sequences of the Sega CD game, "Rapid Deployment Force: Global Conflict," published by Absolute Entertainment in 1995. His photo appears on the packaging in the bottom screen shot of the back of the package.
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