Trey Davenport

Game Credits


Duke Nukem Forever (2011)   (Developer Contributions)
Borderlands (2009)   (Animation Producer)
NFL Street 3 (2006)   (Production Intern)


Borderlands (2009)   (Bandit Driver boss)


Duke Nukem Forever (2011)   (Developer Contributions)


Battleborn (2016)   (Gearbox Software is)
Duke Nukem 3D: 20th Anniversary World Tour (2016)   (Gearbox Software Is)
Homeworld: Deserts of Kharak (2016)   (Gearbox is...)
Homeworld: Remastered Collection (2015)   (Gearbox Software is)
Borderlands 2 (2014)   (Gearbox Software is)
Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Aliens: Colonial Marines (2013)   (Gearbox Software Is...)
Poker Night 2 (2013)   (Gearbox)
Borderlands 2 (2012)   (Gearbox Software)
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012)   (Gearbox Software is)
Duke Nukem Forever (2011)   (Gearbox Software Is)
Borderlands: Double Game Add-on Pack (2010)   (Central)
Borderlands: Game of the Year Edition (2010)   (Central)
Borderlands: The Zombie Island of Dr. Ned (2009)   (Development)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)


Aliens: Infestation (2011)   (Gearbox Software is)

Developer Biography

In 2007, Trey Davenport earned his Master's degree from Carnegie Mellon University's Entertainment Technology Center. Early in his career, he contributed to a variety of titles in production and design roles at Electronic Arts and Disney Online Studios.

In 2008, Trey made the move to Dallas, TX, to work for Gearbox Software of Brothers in Arms fame. His first assignment with Gearbox was an AP role on the cross-platform FPS, Aliens: Colonial Marines. In late 2008, Trey was placed in charge of the Central Animation department at Gearbox and contributed to the release of Borderlands in 2009. He still currently manages the Animation team.

Last updated: Jun 24, 2011