Paul Goad

Game Credits


Luigi's Mansion: Dark Moon (2013)   (Producers)


Total Club Manager 2004 (2003)   (Lead Designer)


Metroid Prime: Federation Force (2016)   (Technical Art)
Luigi's Mansion: Dark Moon (2013)   (Technical Art)
Tom Clancy's Ghost Recon (2010)   (Technical Art)
Spider-Man: Friend or Foe (2007)   (Environment Art Management)
Scarface: The World Is Yours (2006)   (Interface Artists)
007: Agent Under Fire (2002)   (Artists)
2002 FIFA World Cup (2002)   (Artists)
FIFA Soccer 2003 (2002)   (Lead Artists)
FIFA Soccer 2003 (2002)   (Lead Artists)
Need for Speed: Porsche Unleashed (2000)   (Lead Track Artists)
Need for Speed: High Stakes (1999)   (Track Modeling & Art – Vancouver)

Developer Biography

Paul Goad is currently working as a Technical Art Director at Next Level Games in Vancouver, Canada. He has developed games for numerous publishers including Nintendo, Activision, Sega, Ubisoft, Vivendi Universal and Electronic Arts.

He started developing on the original Playstation and has also developed for the Playstation 2, N64, Xbox, Xbox 360, Playstation 2, Playstation 3, PC, Gamecube, Nintendo Wii, PC and Flash Based Gaming

During the past 15 years he has worked on such licenses as Need For Speed, James Bond, FIFA Soccer, Total Club Manager, Spiderman, Transformers, Scarface, Punch Out, Ghost Recon and Captain America

Last updated: May 25, 2011