|Sid Meier's Civilization IV: Colonization (2008)||(Scaleform Team)|
|Sid Meier's Civilization IV: Beyond the Sword (2007)||(Scaleform Team)|
|Sid Meier's Civilization IV (2006)||(Scaleform Team)|
|The Banner Saga 2 (2016)||(Motion Acting)|
|The Banner Saga (2014)||(Motion Acting)|
|Among the Sleep (2014)||(Special Thanks)|
|Alan Wake (2012)||(Special Thanks)|
|Crysis 2 (2011)||(Scaleform: Thanks to)|
|Alan Wake (2010)||(For their contribution to the project)|
|Sid Meier's Civilization IV: Warlords (2006)||(Scaleform Team)|
|Sid Meier's Railroads! (2006)||(Scaleform Team)|
Brendan co-founded Scaleform in 2004 and serves as the company's president and CEO. He oversees all aspects of Scaleform's technology development and product strategy and leads the company's overall corporate direction.
Under Brendan's leadership, Scaleform GFx has become one of the most adopted middleware solutions in the game market and is now the leading user interface (UI) engine used by the top publishers and studios worldwide.
While starting Scaleform, Brendan also worked with the Firaxis team on Civilization IV's user interface solution, which went on to win numerous Best Game of the Year awards.
Last updated: May 19, 2009