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Daniel Griego

Also Known As

  • Dan Griego

Game Credits

Quality Assurance

DC Universe Online (2011)   (QA Analyst - TRC)
Fat Princess (2009)   (Contingent Game Test Analysts, TRC Test Team)
Flower (2009)   (Contingent Game Test Analysts, TRC Test Team)
God of War Collection (2009)   (Contingent Game Test Analysts, TRC Test Team)
Killzone 2 (2009)   (SCEA FPQA)
MotorStorm: Arctic Edge (2009)   (Contingent Game Test Analysts, TRC Test Team)
Rag Doll Kung Fu: Fists of Plastic (2009)   (Contingent Game Test Analysts, TRC Test Team)
Uncharted 2: Among Thieves (2009)   (Contingent Game Test Analysts, TRC Test Team)
LittleBigPlanet (2008)   (Contingent Game Test Analysts, TRC Test Team)
MotorStorm: Pacific Rift (2008)   (Contenfent Game Test Analyst, TRC Test Team)
Secret Agent Clank (2008)   (Contingent Game Test Analysts, TRC Test Team)
Everyday Shooter (2007)   (Contingent Game Test Analysts, TRC Test Team)
Peggle (2007)   (Quality Assurance Analysts)
Unreal Tournament III (2007)   (QA Analysts)
MotorStorm (2006)   (Contingent Game Test Analysts)
Neopets: The Darkest Faerie (2005)   (Contingent Staff)
 


Developer Biography

Daniel Griego (also credited as Dan Griego) has been in the game industry for the past 5 years. He currently works for SOE in San Diego, CA, with past employment at Midway Home Entertainment Inc. and SCEA.

Daniel is a quality assurance tester, and has worked on over 60 projects for both SCEA, Midway and SOE.

Last updated: Feb 14, 2010