Daniel Griego

Also Known As

  • Dan Griego

Game Credits

Quality Assurance

DC Universe Online (2011)   (QA Analyst - TRC)
Peggle (2010)   (Quality Assurance Analysts)
Fat Princess (2009)   (Contingent Game Test Analysts, TRC Test Team)
Flower (2009)   (Contingent Game Test Analysts, TRC Test Team)
God of War: Collection (2009)   (Contingent Game Test Analysts, TRC Test Team)
Killzone 2 (2009)   (SCEA FPQA)
MotorStorm: Arctic Edge (2009)   (Contingent Game Test Analysts, TRC Test Team)
Rag Doll Kung Fu: Fists of Plastic (2009)   (Contingent Game Test Analysts, TRC Test Team)
Secret Agent Clank (2009)   (Contingent Game Test Analysts, TRC Test Team)
Uncharted 2: Among Thieves (2009)   (Contingent Game Test Analysts, TRC Test Team)
Everyday Shooter (2008)   (Contingent Game Test Analysts, TRC Test Team)
LittleBigPlanet (2008)   (Contingent Game Test Analysts, TRC Test Team)
MotorStorm: Pacific Rift (2008)   (Contenfent Game Test Analyst, TRC Test Team)
Unreal Tournament III (2007)   (QA Analysts)
MotorStorm (2006)   (Contingent Game Test Analysts)
Neopets: The Darkest Faerie (2005)   (Contingent Staff)
 


Developer Biography

Daniel Griego (also credited as Dan Griego) has been in the game industry for the past 5 years. He currently works for SOE in San Diego, CA, with past employment at Midway Home Entertainment Inc. and SCEA.

Daniel is a quality assurance tester, and has worked on over 60 projects for both SCEA, Midway and SOE.

Last updated: Feb 14, 2010