Ken Capelli

Developer BIO

With more than a dozen years of experience in the videogames industry (on platforms ranging from Genesis to PC to next-gen) and more than that many shipped titles to his name, in 2007 Ken is a multi-talented veteran artist who oversees and contributes to all aspects of art production at Planet Moon Studios.

Prior to joining Planet Moon for Giants: Citizen Kabuto and Armed & Dangerous, Ken lead the award-winning and graphically-lauded titles Slave Zero and Deadlock: Planetary Conquest at Accolade/Infogrames and contributed his talents to Project: Snowblind at Crystal Dynamics/Eidos. He continues that trend of visual excellence at Planet Moon as Art Director.

Off-hours he can often be found romping with his goblin, Eva, or toodling around San Francisco on 2 or 4 wheels, fingers dark with either engine grease or mascara.

Websites

  • LinkedIn -- Full professional history and bio

Games Credited
After Burner: Black Falcon (2007), SEGA of America, Inc.
Infected (2005), Majesco Entertainment Company
Project: Snowblind (2005), Eidos Interactive Ltd.
Armed and Dangerous (2003), LucasArts
Giants: Citizen Kabuto (2000), Interplay Entertainment Corp.
Slave Zero (1999), Infogrames Europe SA
Deadlock II: Shrine Wars (1998), Accolade, Inc.
Jack Nicklaus 4 (1997), Accolade, Inc.
Deadlock: Planetary Conquest (1996), Warner Interactive Entertainment Ltd.
Unnecessary Roughness '95 (1994), Accolade, Inc.
Zero Tolerance (1994), Accolade, Inc.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS