|Gears of War: Ultimate Edition (2015)||(Engine Quality Assurance)|
|Gears of War: Judgment (2013)||(Engine Test Lead)|
|Gears of War 3 (2011)||(Engine Testers)|
|Infinity Blade II (2011)||(Engine Test Team)|
|Infinity Blade (2010)||(Engine Testers)|
|Gears of War 2 (2008)||(Engine Testers)|
|Gears of War 2 (Limited Edition) (2008)||(Engine Testers)|
|Gears of War (2007)||(Quality Assurance)|
|Unreal Tournament III (2007)||(Engine Quality Assurance)|
|Gears of War (Limited Collector's Edition) (2006)||(Additional Test)|
|Command & Conquer 4: Tiberian Twilight (2010)||(Special Thanks)|
|Gears of War (2006)||(Additional Test)|
Aaron started out as a tester for Volt, through Microsoft, at Epic, testing Gears of War.
Doing a great job as a tester, he was recognized and when a position was available for Engine QA, he applied, with others, and got an interview. Aaron landed the job in the QA Engine department, testing the engine (currently Unreal Engine 3). He couldn't have asked for better people to work with, or a better environment to work at. Aaron is quoted saying, "Yes, it's what you think... It's awesome here."
Last updated: Mar 16, 2007