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Jin Yu

Game Credits

Programming/Engineering

Assassin's Creed: Syndicate (2015)   (AI / Gameplay Programmers)
Assassin's Creed III (2012)   (AI Programmers)
I Am Alive (2012)   (Additional Programming)
Beyond Good & Evil (2011)   (Engine Team)
Cloudy with a Chance of Meatballs (2009)   (AI & Gameplay Programmers)
Beowulf: The Game (2007)   (Gameplay Programming)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Core Production - Artificial Intelligence)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Engine Team)
 

Other

Neverwinter (2013)   (Cryptic Studios - Team Member)
 


Developer Biography

There is no biography on file for this developer.