|Call of Duty: Modern Warfare 2 (2009)||(Art)|
|Call of Duty 4: Modern Warfare (2007)||(Quality Assurance)|
|Supreme Commander (2007)||(Testers)|
William Cho is a new developer in the video games industry. He started as an intern for Activision Central Tech, helping on the mocap set as a pseudo-production assistant for Call of Duty 3 (uncredited) and World Series of Poker (uncredited). When the internship was finished he left and became a Quality Assurance Tester for THQ Corporate on Supreme Commander to make ends meet while he attended classes at the Art Institute of Los Angeles for Media Arts & Animation. However, he quit only months after being hired.
During his final two quarters of school at AI he was hired to test Call of Duty 4: Modern Warfare at Infinity Ward. Shortly after graduating with a BS in Media Arts/Animation, Call of Duty 4 was shipped and William became an intern artist under the supervision of the Lead Character Artist for several months. He was hired and became a full-time Artist at Infinity Ward in 2008.
Last updated: Apr 28, 2009