|Uncharted 4: A Thief's End (2016)||(Art Directors)|
|Magic: The Gathering - Duels of the Planeswalkers ... (2012)||(Additional Illustrations)|
|Uncharted 3: Drake's Deception (2011)||(Art Direction)|
|Uncharted 2: Among Thieves (2009)||(Art Direction)|
|Uncharted: Drake's Fortune (2007)||(Concept Artists)|
|Star Wars: Episode I - Jedi Power Battles (2000)||(Package Illustrator)|
|The Last of Us: Left Behind (2014)||(Special Thanks to the Kennel)|
|The Last of Us (2013)||(Special Thanks to the Kennel)|
|Hellgate: London (2007)||(Flagship Studios & Ping0)|
|Meet the Robinsons (2007)||(Special Thanks)|
Robh has designed for film, television and print. He attended Art Center College of Design and has worked for a varied clientele including Walt Disney Animation Studios, TV Guide, Boss Films, Naughty Dog and TSR.
“I love inventing worlds and the things in them. The thrill of seeing appear before you is pretty hard to match. In inventing things that don’t exist you’re part architect, part painter and part camerman. It never gets boring.”
While at Disney Robh art directed Brother Bear and Meet the Robinsons. He’s currently working on conceptualizing a next-gen game at Naughty Dog Studios in Santa Monica, California.
Last updated: May 08, 2008