Michael Peay

Game Credits


NFL GameDay 2002 (2001)   (Information Systems Management)


Killzone 2 (2009)   (Studio Applications)


Bloodborne (2015)   (Manager, PDIT Network Engineering)
The Order: 1886 (2015)   (Manager, Network Engineering)
The Last of Us: Left Behind (2014)   (Manager, PDIT Engineering)
LittleBigPlanet 3 (2014)   (Manager, PDIT Network Engineering)
Beyond: Two Souls (2013)   (Manager, PDIT Systems Engineering)
God of War: Ascension (2013)   (Manager, PDIT Systems Engineering)
The Last of Us (2013)   (Manager, PDIT Engineering)
Rain (2013)   (Manager, PDIT Systems Engineering)
LittleBigPlanet Karting (2012)   (Manager, Systems Engineering)
PlayStation All-Stars Battle Royale (2012)   (Manager, System Engineering)
Resistance: Burning Skies (2012)   (Manager, PDIT Engineering)
Sorcery (2012)   (Manager, PDIT Systems Engineering)
Starhawk (2012)   (Manager, PDIT Engineering)
The Unfinished Swan (2012)   (Manager, System Engineering)
Wonderbook: Book of Spells (2012)   (Manager, PDIT Systems Engineering)
inFAMOUS: Festival of Blood (2011)   (Manager, PDIT Engineering)
Killzone 3 (2011)   (Product Development IT Group)
MotorStorm: Apocalypse (2011)   (PDIT Engineering Manager)
PixelJunk Shooter 2 (2011)   (PDIT Engineering Manager)
Ratchet & Clank: All 4 One (2011)   (Manager, PDIT Engineering)
Uncharted 3: Drake's Deception (2011)   (Manager, Product Development IT Engineering)
Uncharted: Golden Abyss (2011)   (Manager, PDIT Engineering)
God of War III (2010)   (IT Engineering Manager)
MAG (2010)   (IT Engineering Manager)
Sports Champions (2010)   (PDIT Engineering Manager)
Uncharted 2: Among Thieves (2009)   (IT Engineering Manager)
MLB 08: The Show (2008)   (Systems Administrations)


MLB 08: The Show (2008)   (Systems Administrator)

Developer Biography

There is no biography on file for this developer.