Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Craig Graff

Game Credits

Design

Dragon Age II (2011)   (Level Designers)
Dragon Age II (BioWare Signature Edition) (2011)   (Level Designers)
Dragon Age II: Legacy (2011)   (Level Designers)
Dragon Age II: Mark of the Assassin (2011)   (Level Designers)
Dragon Age: Origins - Feastday Gifts (2010)   (Technical Designer)
Dragon Age: Origins - Feastday Pranks (2010)   (Technical Designer)
Dragon Age: Origins - Return to Ostagar (2010)   (Additional Design)
Dragon Age: Origins - The Golems of Amgarrak (2010)   (Technical Designers)
Dragon Age: Origins (2009)   (Technical Designers)
Dragon Age: Origins - Warden's Keep (2009)   (Additional Design)
 

Programming/Engineering

Dragon Age: Origins - Awakening (2010)   (Platform Conversion)
 

Quality Assurance

Jade Empire (Special Edition) (2007)   (Contract Testers)
 

Thanks

Dragon Age: Origins - Leliana's Song (2010)   (Special Thanks)
Dragon Age: Origins - Witch Hunt (2010)   (Special Thanks)
 


Developer Biography

Former level / tech designer at BioWare. Worked on Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition.

Currently working on independent mobile / tablet games.

Last updated: Jul 16, 2013