Charles KostickDeveloper BIO
Charles began his professional career as a game maker with
Sierra Studios after earning degrees in Astrophysics and Electrical Engineering. Soon, Charles moved to
Ion Storm in Dallas and contributed to the completion of titles in development there including
Anachronox. After
Ion Storm's Dallas office shipped it's last title, Charles joined
Gearbox software to program tools, interfaces and other engine sub-systems.
Source: Selected articles from Gearbox Software Offical Company Website - Talent - Charles Kostick
http://www.gearboxsoftware.com/charlesk.htmlWebsites
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Games CreditedBorderlands (2009), 2K Games
Brothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Tony Hawk's Pro Skater 3 (2002), Activision Publishing, Inc.
Anachronox (2001), Eidos Interactive Ltd.
John Romero's Daikatana (2000), Eidos Interactive Ltd.