Eric SmithDeveloper BIO
Eric Smith in 2003 is a Software Developer with
Valve.
Eric has a B.S. degree from the DigiPen Institute of Technology in Redmond, WA.
Programming has been Eric's obsession since he began programming in Basic on his Atari 800 when he was 12. His college career began at the University of Washington where he studied Electrical Engineering. Unhappy with Engineering, he landed a job as a Game Counselor at
Nintendo. Over the years, he was promoted and ended up handling Risk Management issues for Nintendo. When
DigiPen opened its doors in the U.S. in January 1998, Eric saw an opportunity to change careers and "make" games instead of just play them.
Eric has lived in Washington most of his life and enjoys all the outdoor activities this area provides.
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Games CreditedLeft 4 Dead (2008), Valve Corporation
Half-Life 2: Episode Two (2007), Buka Entertainment
The Orange Box (2007), Valve Corporation
Half-Life 2: Episode One (2006), Valve Corporation
Counter-Strike: Condition Zero (2004), Sierra Entertainment, Inc.
Counter-Strike: Source (2004), Valve Corporation
Half-Life 2 (2004), Valve Corporation
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
Deus Ex (2000), Eidos Interactive Ltd.
Gunman Chronicles (2000), Sierra On-Line, Inc.
Half-Life: Counter-Strike (2000), Sierra On-Line, Inc.
John Romero's Daikatana (2000), Eidos Interactive Ltd.
Dominion: Storm Over Gift 3 (1998), Eidos Interactive Ltd.
Last Bronx (1998), SEGA Corporation
G-Nome (1997), 7th Level, Inc.
Sonic R (1997), SEGA of America, Inc.
Dark Savior (1996), SEGA Enterprises Ltd.
Fighting Vipers (1996), SEGA of America, Inc.
Sega Worldwide Soccer 97 (1996), SEGA Enterprises Ltd.
WipEout (1996), Psygnosis Limited
Hover Strike (1995), Atari Corporation
Hover Strike: Unconquered Lands (1995), Atari Corporation
Wild Woody (1995), SEGA of America, Inc.
Zaxxon's Motherbase 2000 (1995), SEGA Enterprises Ltd.
Club Drive (1994), Atari Corporation
Racing Aces (1993), SEGA of America, Inc.