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Tim Campbell

Game Credits

Business

Darksiders (2010)   (VP, Creative Management)
Enter the Matrix (2003)   (Director of New Business Development)
Neverwinter Nights: Hordes of the Underdark (2003)   (Director, New Business Development)
Men in Black II: Alien Escape (2002)   (DIRECTOR OF NEW BUSINESS DEVELOPMENT)
Test Drive 2001 (2000)   (Licensing)
 

Production

Darksiders (2010)   (VP, Creative Management)
Company of Heroes: Tales of Valor (2009)   (VP, Creative Development)
Red Faction: Guerrilla (2009)   (VP, Product Development)
Warhammer 40,000: Dawn of War II (2009)   (VP, Creative Development)
The Sopranos: Road to Respect (2006)   (THQ Director of Business Development)
Unreal Tournament 2004 (DVD Special Edition) (2004)   (Director, New Business Development)
Terminator 3: War of the Machines (2003)   (Director of New Business Development)
 

Design

Splashdown (2001)   (Director, New Business)
 

Marketing

Enter the Matrix (2003)   (Licensing )
Superman: Shadow of Apokolips (2002)   (Director, New Business Development)
 

Public Relations

Superman: Countdown to Apokolips (2003)   (Licensing )
Big Air FreeStyle (2002)   (Director, New Business Development)
Godzilla: Destroy All Monsters Melee (2002)   (Licensing)
 

Creative Services

Darksiders (2010)   (VP, Creative Management)
 

Support

Test Drive: Off-Road: Wide Open (2001)   (Licensing)
 

Thanks

Drawn to Life (2007)   (Special Thanks To)
Titan Quest: Immortal Throne (2007)   (Special Thanks)
Secrets of the Ark: A Broken Sword Game (2006)   (Special Thanks)
Titan Quest (2006)   (Special Thanks)
Forgotten Realms: Demon Stone (2004)   (Atari Special Thanks)
 

Other

50 Cent: Blood on the Sand (2009)   (Vice President, Business Development)
Disney•Pixar Cars: Race-O-Rama (2009)   (VP Creative Management)
Marvel Super Hero Squad (2009)   (VP, Creative Management)
MX vs ATV Reflex (2009)   (Vice President, Creative Management)
Baja: Edge of Control (2008)   (Vice President, Business Development)
Frontlines: Fuel of War (2008)   (VP, Business Development)
Lock's Quest (2008)   (Vice President Business Development)
SpongeBob SquarePants Featuring Nicktoons: Globs o... (2008)   (Vice President, Business Development)
Warhammer 40,000: Dawn of War - Soulstorm (2008)   (VP, Business Development)
Conan (2007)   (Vice President, Business Development)
Stuntman: Ignition (2007)   (VP Business Development)
Supreme Commander (2007)   (Vice President, Business Development)
Saints Row (2006)   ((U.S.), Director, Business Development)
Unreal Tournament 2004 (2004)   (Director, New Business Development)
Enter the Matrix (2003)   (Director of New Business Development)
Magic: The Gathering - Battlegrounds (2003)   (Director, New Business Development)
Mission: Impossible - Operation Surma (2003)   (Director New Business Development)
Mission: Impossible - Operation Surma (2003)   (Director, New Business Development)
Neverwinter Nights (Gold) (2003)   (Director, New Business Development)
The Temple of Elemental Evil: A Classic Greyhawk A... (2003)   (Director New Business Development)
Terminator 3: Rise of the Machines (2003)   (Director of New Business Development)
Terminator 3: Rise of the Machines (2003)   (Director New Business Development)
Unreal II: The Awakening (2003)   (Director, New Business Development)
Godzilla: Domination! (2002)   (Licensing)
Gothic II (2002)   (Director, New Business Development)
Neverwinter Nights (2002)   (Director, New Business Development)
Tactical Ops: Assault on Terror (2002)   (Director Business Development)
TransWorld Snowboarding (2002)   (Director New Business Development)
TransWorld SURF (2001)   (Director New Business Development)
 


Developer Biography

Timothy "Tim" Campbell held business development positions with Atari and Sammy Studios, as well as key licensing positions with Infogrames North America, before he joined THQ in 2004 as director of business development. In October 2006 Tim Campbell was promoted to vice president of business development. As of 2009 he is listed as vice president of creative development.

Last updated: Sep 23, 2009