Steve RaffelDeveloper BIO
Steve Raffel founded Raven Software with his brother Brian in 1990. Steve did artwork, level design and game design for many of Raven's early titles (Black Crypt, Heretic, ShadowCaster) and was the Project Director for MageSlayer. Steve did artwork for Soldier of Fortune and assisted in the development of Star Trek: Voyager - Elite Force.
Source: Selected articles from Raven Software Official Website - Company - Management
http://www.ravensoft.com/frameset.html
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Games CreditedWolfenstein (2009), Activision Publishing, Inc.
X-Men Origins: Wolverine (Uncaged Edition) (2009), Activision Publishing, Inc.
Marvel Ultimate Alliance (Special Edition) (2007), Activision Publishing, Inc.
Marvel Ultimate Alliance (2006), Activision Publishing, Inc.
Star Wars: Jedi Knight - Jedi Academy (2003), Activision (UK) Limited
Star Wars: Jedi Knight II - Jedi Outcast (2002), Activision Publishing, Inc.
Star Trek: Voyager - Elite Force Expansion Pack (2001), Activision Publishing, Inc.
Soldier of Fortune (2000), Activision, Inc.
Soldier of Fortune (Gold Edition) (2000), Activision Publishing, Inc.
Star Trek: Voyager - Elite Force (2000), Activision Publishing, Inc.
Heretic II (1998), Activision, Inc.
Hexen II: Mission Pack: Portal of Praevus (1998), Activision Publishing, Inc.
Mageslayer (1997), GT Interactive Software Europe Ltd.
Take No Prisoners (1997), Red Orb Entertainment
Heretic: Shadow of the Serpent Riders (1996), id Software, Inc.
Necrodome (1996), Mindscape International Ltd.
Hexen: Beyond Heretic (1995), id Software, Inc.
Heretic (1994), id Software, Inc.
ShadowCaster (1993), ORIGIN Systems, Inc.
Black Crypt (1992), Electronic Arts, Inc.