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Steve Raffel

Game Credits

Production

Star Wars: Jedi Knight - Jedi Academy (2003)   (Project Leads)
Star Wars: Jedi Knight II - Jedi Outcast (2002)   (Project Leads)
Mageslayer (1997)   (Project Leader)
Necrodome (1996)   (Project Lead)
 

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Soldier of Fortune (Platinum Edition) (2001)   (Creative Directors)
Star Trek: Voyager - Elite Force Expansion Pack (2001)   (Creative Directors)
Soldier of Fortune (2000)   (Creative Director)
Soldier of Fortune (Gold Edition) (2000)   (Creative Director)
Star Trek: Voyager - Elite Force (2000)   (Creative Directors)
Heretic II (1998)   (Creative Directors)
Mageslayer (1997)   (Design)
Take No Prisoners (1997)   (Original Concept)
ShadowCaster (1993)   (Design)
 

Art/Graphics

Heretic II (1998)   (Additional Animations)
Hexen II: Mission Pack: Portal of Praevus (1998)   (Artists)
Mageslayer (1997)   (Art)
Heretic: Shadow of the Serpent Riders (1996)   (Artwork)
Necrodome (1996)   (Artists)
Hexen: Beyond Heretic (1995)   (Additional Artists)
Heretic (1994)   (Artists)
Black Crypt (1992)   (Graphics)
 

Creative Services

Soldier of Fortune (2000)   (Criative Director)
 

Thanks

Singularity (2010)   (Special Thanks)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (The Raven Software X-Men Origins: Wolverine team would like to thank)
Marvel Ultimate Alliance (Special Edition) (2007)   (The Raven Software Marvel Ultimate Alliance team would like to thank and acknowledge)
Marvel Ultimate Alliance (2006)   (The Raven Software Marvelâ„¢: Ultimate Alliance team would like to thank and acknowledge:)
 

Other

Call of Duty: Advanced Warfare (2014)   (Raven Software)
Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment)
Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Additional Development)
 


Developer Biography

Steve Raffel founded Raven Software with his brother Brian in 1990. Steve did artwork, level design and game design for many of Raven's early titles (Black Crypt, Heretic, ShadowCaster) and was the Project Director for MageSlayer. Steve did artwork for Soldier of Fortune and assisted in the development of Star Trek: Voyager - Elite Force.

Source: Selected articles from Raven Software Official Website - Company - Management

http://www.ravensoft.com/frameset.html

Last updated: Jun 08, 2003