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Brian Pelletier

Game Credits

Production

Star Trek: Voyager - Elite Force (2000)   (Project Lead)
Heretic II (1998)   (Project Leader)
 

Design

Necrodome (1996)   (Direction)
 

Programming/Engineering

CyClones (1994)   (Graphics / 3D Programming)
 

Writers

Heretic II (1998)   (Script by)
 

Art/Graphics

X-Men: Legends II - Rise of Apocalypse (2005)   (Additional Art)
X-Men: Legends (2004)   (Art Lead)
Soldier of Fortune II: Double Helix (2002)   (2D Artists)
Heretic II (1998)   (Art Director)
Hexen II (1997)   (Art Director)
Mageslayer (1997)   (Art Director)
Take No Prisoners (1997)   (Art Director)
Heretic: Shadow of the Serpent Riders (1996)   (Artwork)
Necrodome (1996)   (Animation Sequences)
Hexen: Beyond Heretic (1995)   (Artists)
Heretic (1994)   (Artists)
ShadowCaster (1993)   (Graphics / Artwork)
 

Other

Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Additional Development)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Wolverine Team)
X-Men: Legends (2004)   (Art Lead)
 


Developer Biography

Growing up in Wisconsin, Brian Pelletier is used to the cold winters and spent many snowy days indoors reading comic books and drawing. He honed his drawing skills at Madison Area Technical College and started his professional art career as a freelance illustrator for Marvel Comics, working on such titles as Fantastic 4 and Avengers. Soon after, in 1992, he was hired as an artist for Raven Software to work on their second game ShadowCaster. With a real job (if you want to call it that), Brian then married his beautiful wife Lisa (also and artist) and started raising their cat, Alley. Within the next 7 years, Brian took on many roles at Raven, including Artist, Lead Artist, managing the Art Department, and finally Project Leader for Heretic II in 1998. Brian recently served as the Project Leader for the award-winning game Star Trek Voyager: Elite Force. Brian is now taking a break from Leading to spend more quality time with his wife and he is back to creating artwork full time for Raven's new, yet-to-be announced games. His past game credits include: ShadowCaster - Artist; BioForge (Origin) - Additional Art; CyClones - Artist; Heretic - Artist; Hexen - Artist / Lead Artist; Necrodome - Lead Artist / Art Director; Take No Prisoner - Art Director; MageSlayer - Art Director; Hexen II - Art Director.

Source: Selected articles from Raven Software Official Website - Company - Art

http://www.ravensoft.com/frameset.html

Last updated: Jun 08, 2003