Steve FukudaDeveloper BIO
Steve Fukuda has been a game designer at
Infinity Ward since January 2002. Previously, he was a level designer at
2015 on
Medal of Honor: Allied Assault, where he designed the basic gameplay flow and constructed the principal geometry for the Omaha Beach level, and also created Medal of Honor: Allied Assault's public single-player demo level. Mr. Fukuda has also worked as a contractor on the
Sin mission pack,
Wages of Sin, and
Legend Entertainment's Wheel of Time.
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Games CreditedCall of Duty 4: Modern Warfare (2007), Activision Publishing, Inc.
Call of Duty 2 (2005), Activision Publishing, Inc.
Call of Duty 2 (Collector's Edition) (2005), Activision Publishing, Inc.
Call of Duty: United Offensive (2004), Activision Publishing, Inc.
Call of Duty (2003), Activision Publishing, Inc.
Medal of Honor: Allied Assault (2002), Electronic Arts, Inc.
CIA Operative: Solo Missions (2001), ValuSoft, Inc.
Laser Arena (2000), ValuSoft, Inc.
SiN: Wages of Sin (1999), Activision, Inc.
The Wheel of Time (1999), GT Interactive Software Corp.