Bob McCabe

Game Credits

Design

Neverwinter Nights: Gold (2003)   (Core Design Team)
Neverwinter Nights (2002)   (Additional Design)
 

Quality Assurance

Baldur's Gate II: Enhanced Edition (2013)   (Other QA)
Mass Effect (2012)   (Quality Assurance Design Lead)
Jade Empire: Special Edition (2007)   (Quality Assurance)
Mass Effect (2007)   (QA Analysts, Design Lead)
Jade Empire (2005)   (Quality Assurance)
Jade Empire (Limited Edition) (2005)   (Quality Assurance)
Neverwinter Nights: Gold (2003)   (Quality Assurance)
Neverwinter Nights: Hordes of the Underdark (2003)   (QA Testers)
Star Wars: Knights of the Old Republic (2003)   (Quality Assurance)
Neverwinter Nights (2002)   (Quality Assurance)
Baldur's Gate II: Shadows of Amn (2000)   (Other Quality Assurance)
Baldur's Gate II: Shadows of Amn (Collector&#... (2000)   (Other QA)
 

Creative Services

Neverwinter Nights (2002)   (Manual)
 


Developer Biography

Bob McCabe graduated from the University of Tennessee with a degree in English in 1999. After graduation he was hired at BioWare, Corp. as a tech writer responsible for design documents and game manuals -- and also contributed to testing on Baldur's Gate II.

He went on to contribute writing & design work for the PC title NWN (Neverwinter Nights), creating characters, item histories, scripting plots and conversations, and designing areas.

With NWN shipped, he transitioned to a senior QA Analyst role for Star Wars: Knights of the Old Republic and Jade Empire on the Xbox. He ended his role at BioWare in 2007 after managing the QA-design team as a Tech Lead for the successful releases of the NWN expansion pack Hordes of the Underdark and the Xbox 360 title Mass Effect.

Last updated: Mar 18, 2010