Current MobyGoal: Help us reach 250 documented ZX81 Games

Bernardo Antoniazzi

Game Credits

Production

Call of Duty: Ghosts (2013)   (Activision Studio Central)
 

Programming/Engineering

Call of Duty: Black Ops (2010)   (Technical Art Director)
 

Art/Graphics

Call of Duty: Black Ops II (2012)   (Art Director - Technical)
Prototype 2 (2012)   (Technical Art Director)
Skylanders Giants (2012)   (Technical Art Director)
Skylanders: Spyro's Adventure - Starter Pack (2011)   (Technical Art Director)
007: Blood Stone (2010)   (Technical Art Director)
Blur (2010)   (Technical Art Director)
Call of Duty: Black Ops (2010)   (Technical Art Director)
DJ Hero 2 (2010)   (Technical Art Director)
GoldenEye 007 (2010)   (Technical Art Director)
Singularity (2010)   (Outsourcing Technical Art Director)
Tony Hawk: Shred (2010)   (Technical Art Directors)
Transformers: War for Cybertron (2010)   (Central Art - Technical Art Director)
Call of Duty: Modern Warfare 2 (2009)   (Technical Art Director)
Marvel Ultimate Alliance 2 (2009)   (Technical Artists)
Marvel Ultimate Alliance 2 (2009)   (Technical Art Director)
007: Quantum of Solace (2008)   (Technical Artists)
Golf: Tee It Up! (2008)   (Senior Technical Artist)
Spider-Man: Web of Shadows (2008)   (Technical Artist)
Soldier of Fortune: Payback (2007)   (Senior Technical Artist)
Tony Hawk's Proving Ground (2007)   (Senior Technical Artist)
Tony Hawk's Proving Ground (2007)   (Senior Technical Artist)
Fantastic 4 (2005)   (Environment Modeler)
 

Thanks

Transformers: Revenge of the Fallen (2009)   (Activision Special Thanks)
 

Other

Call of Duty: MW3 (2011)   (Activision Studio Central)
 


Developer Biography

There is no biography on file for this developer.