William G. DunnDeveloper BIO
Bill has a BA in Design from Stanford University. After designing many paper RPG supplements during the ‘80s, he began working in electronic gaming with
The Hound of Shadow, an RPG based on the
Call of Cthulhu license (PC, 1989, EA Europe). At
SEGA he worked on
Kid Chameleon (Genesis, 1991, SEGA). He co-designed
Silencer, an online action RPG that was one of the first online games with full real-time combat (PC, 1997, WON.NET). Bill has shipped 3D titles on PS, PS2, N64, GCN and Xbox. In 2004 he was lead designer on NBC’s
Fear Factor Unleashed game (original Xbox/PS2 version). He is currently a Lead Designer at
Castaway Entertainment.
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Games CreditedOasis (2005), PlayFirst, Inc.
Spellagories (2005), Reflexive Entertainment Inc.
Army Men: Sarge's War (2004), Global Star Software Inc.
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004), Ubisoft, Inc.
Portal Runner (2001), 3DO Company, The
Army Men: Sarge's Heroes (2000), 3DO Company, The, Atari Europe S.A.S.U.
Army Men: Sarge's Heroes 2 (2000), 3DO Company, The
BattleTanx: Global Assault (1999), 3DO Company, The
Silencer (1998),
Alien Logic (1994), Strategic Simulations, Inc.
Al-Qadim: The Genie's Curse (1994), Strategic Simulations, Inc.
Archon Ultra (1994), Strategic Simulations, Inc.
Dark Legions (1994), Strategic Simulations, Inc.
Panzer General (1994), Strategic Simulations, Inc.
Flashback: The Quest for Identity (1993), Strategic Simulations, Inc.
Cyber Empires (1992), Strategic Simulations, Inc.
Kid Chameleon (1992), SEGA of America, Inc.