David GilesDeveloper BIO
David began work at
Beam Software, Australia’s oldest and largest video game company as a senior producer. Beam was taken over by
Infogrames/Atari in 1999 and David continued to work as both the Studio Manager and Director of Development at
Atari Melbourne House Pty Ltd..
He left in 2004 to establish the Melbourne campus of the Academy of Interactive Entertainment. As head of school, he established
Young Gunz, a company to help local talented artists and programmers get their big break into the games industry. Young Gunz acts as a company to be brought on board for the duration of a project, with the prospect of permanent employment. The young developers are taught and managed by industry professionals.
In October 2006, Giles was hired by
Tantalus Interactive as Director of Development, for a number of DS and PSP titles, as well as for next generation consoles.
Websites
- IMDb -- David Giles at IMDb.
Games CreditedHeatseeker (2007), Codemasters Software Company Limited, The
Pony Friends (2007), Eidos Interactive Ltd.
Grand Prix Challenge (2002), Infogrames Europe SA
Men in Black II: Alien Escape (2002), Infogrames, Inc.
Le Mans 24 Hours (2000), Infogrames Europe SA
Space Race (2000), Infogrames Europe SA
Dethkarz (1998), Melbourne House
KKND2: Krossfire (1998), Melbourne House
KKND: Krush, Kill 'N' Destroy (1997), Melbourne House
The Dame Was Loaded (1996), Philips Interactive Media, Inc.