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Ian Malcolm

Also Known As

  • Ian Malcom

Game Credits

Business

True Lies (1994)   (Beam Production Team)
 

Production

True Lies (1994)   (Beam Production Team)
 

Design

Heroes of the Pacific (2005)   (Additional Design)
Men in Black II: Alien Escape (2002)   (DESIGN LEAD)
Looney Tunes: Space Race (2000)   (Lead Designer)
KKND2: Krossfire (1998)   (Mission Design)
KKND: Krush Kill 'N Destroy (1997)   (Level / Scenario Design)
KKND: Krush Kill 'n Destroy Xtreme (1997)   (Mission Designers)
Jim Lee's WildC.A.T.S: Covert Action Teams (1995)   (Map Design)
Choplifter III: Rescue Survive (1994)   (World Design)
Radical Rex (1994)   (Game Design)
Tom and Jerry: Frantic Antics! (1994)   (World designs)
True Lies (1994)   (MAP DESIGN)
Baby T-Rex (1993)   (Game Design)
Bamse (1993)   (Game Design)
We're Back! (1993)   (Game Design)
Nightshade (1992)   (Scripting - NES Combat System)
Star Wars (1991)   (Level Design)
 

Programming/Engineering

Radical Rex (1994)   (Laserbeam Development Team)
The Hunt for Red October (1990)   (Developers)
 

Audio

George Foreman's KO Boxing (1992)   (Voice Characterisation)
 

Thanks

Radical Rex (1994)   (Laserbeam Development Team)
 

Other

The Hunt for Red October (1990)   (Staff)
 


Developer Biography

There is no biography on file for this developer.