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Mark Lorenzen

Game Credits

Design

Vectorman (1995)   (Designers)
Jurassic Park: Rampage Edition (1994)   (Game Designers)
 

Programming/Engineering

The Lord of the Rings: The Battle for Middle Earth II (2006)   (Gameplay Engineers)
The Lord of the Rings: The Battle for Middle-Earth (2004)   (Engineers)
Command & Conquer: Generals (2003)   (Engineers)
Command & Conquer: Generals - Zero:Hour (2003)   (Engineers)
BoomBots (1999)   (Lead Programmers)
 

Writers

The Neverhood (1996)   (Story)
 

Art/Graphics

Skullmonkeys (1998)   (Lead Artists)
Earthworm Jim 1 & 2: The Whole Can 'O Worms (1996)   (Lead Artists)
The Neverhood (1996)   (Graphics / Artwork)
Desert Demolition Starring Road Runner and Wile E... (1995)   (Backgrounds)
Earthworm Jim 2 (1995)   (Lead Artists )
Gargoyles (1995)   (Backgrounds)
Vectorman (1995)   (Background Artists)
Jurassic Park: Rampage Edition (1994)   (Artists)
Jurassic Park (1993)   (Artists)
The Ren & Stimpy Show: Stimpy's Invention (1993)   (Art Team)
 

Audio

BoomBots (1999)   (Voice Talent)
 

Technology

Tiger Woods PGA Tour 07 (2006)   (Engineering)
 

Thanks

World Series Baseball '95 (1995)   (Special Thanks To)
 


Developer Biography

Mark is a big giant brain. A brain with legs, only he can draw. He's like Rainman only he doesn't do that scream thing when he sees hot bath water. Mark worked on J-park 1 and 2, Jim2, and he created Vectorman. Mark is an artist who can program with the best of them. We always smoke him when we play Command and Conquer. Mark has a wife and two kids. Mark and Doug went to college together. They took the same classes but Mark came out really smart and Doug could just draw. Mark recently started a game company called Monkeytropolis.

Last updated: Apr 03, 2003