What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Peter Marinello

Game Credits

Art/Graphics

Skullmonkeys (1998)   (Armatures)
It Came from the Desert (1992)   (Armature)
 

Creative Services

The Neverhood (1996)   (Armature Design)
 


Developer Biography

There is no biography on file for this developer.