Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Rod Reddekopp

Game Credits

Programming/Engineering

Warhammer 40,000: Space Marine (2011)   (Senior Programmers)
Medal of Honor: Heroes 2 (2007)   (Programming Team)
Medal of Honor: Heroes (2006)   (Central Programming Team)
Need for Speed: Carbon - Own the City (2006)   (Programming Team)
Marvel Nemesis: Rise of the Imperfects (2005)   (Lead Programmers)
FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
Need for Speed: Hot Pursuit 2 (2002)   (EAGL RENDERING ENGINE)
NHL 2003 (2002)   (EAGL Rendering Engine)
Triple Play 2002 (2002)   (EAGL Rendering Engine Team)
007: Agent Under Fire (2001)   (EAGL Rendering Engine)
NBA Street (2001)   (EAGL Rendering Engine)
NBA Live 2001 (2000)   (Software Engineers)
NBA Live 2000 (1999)   (Programmer)
Sled Storm (1999)   (EAGL Rendering Engine)
NBA Live 99 (1998)   (Programmers)
NBA Live 98 (1997)   (Lead Programming)
NBA Live 97 (1996)   (Lead Programmer)
NBA Live 96 (1995)   (Stunt Programmers)
PGA Tour 96 (1995)   (Software Engineers)
NBA Live 95 (1994)   (Programming)
NHL '94 (1993)   (Programming)
 

Technology

FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
 


Developer Biography

There is no biography on file for this developer.