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Harry Lang

Game Credits

Business

Mission: Impossible 3 (2006)   (Viacom Consumer Products Sr. Director, Interactive)
Star Trek: Elite Force II (2003)   (Executive Director Product Development, Interactive & Technology)
The Sum of All Fears (2002)   (Executive Director Interactive Product Development)
The Italian Job (2001)   (Director, Product Development-Interactive & Technology)
Top Gun: Combat Zones (2001)   (Executive Director)
Star Trek: Armada (2000)   (Manager, Interactive Product Development)
 

Production

Shutter Island (2010)   (VP, Interactive Production)
Clueless (2009)   (Vice President of Production)
The Godfather II (2009)   (VP, Interactive Production)
Star Trek: D-A-C (2009)   (VP of Production)
The Spiderwick Chronicles (2008)   (Vice President, Interactive Production)
Charlotte's Web: Wilbur and Friends (2006)   (Executive Director, Interactive & Mobile Production)
The Godfather: The Game (2006)   (Senior Director, Interactive)
The Italian Job (2003)   (Executive Director, Product Development Interactive & Technology)
The Italian Job (2001)   (Director, Product Development - Interactive & Technology)
Star Trek: Starfleet Command - Orion Pirates (2001)   (Director, Product Development - Interactive & Technology)
Star Trek: Voyager - Elite Force Expansion Pack (2001)   (Director - Product Development, Interactive and Technology)
Top Gun: Combat Zones (2001)   (Director, Product Development)
Top Gun: Firestorm (2001)   (Product Development, Interactive and Technology Director)
Star Trek: Starfleet Command Volume II - Empires a... (2000)   (Director, Product Development - Interactive & Technology)
Star Trek: Starfleet Command (1999)   (Magager Interactive Product Development)
Top Gun: Hornet's Nest (1998)   (Supervisor, Interactive Product Development)
 

Design

The Italian Job (2003)   (Executive Director, Interactive Product Development)
Mission: Impossible - Operation Surma (2003)   (Executive Director, Product Development Interactive & Technology)
Star Trek: Starfleet Command III (2002)   (Executive Director, Product Development Interactive & Technology)
 

Programming/Engineering

Star Trek: Invasion (2000)   (Director, Product Development - Interactive and Technology)
 

Marketing

The Warriors (2005)   (Sr, Director, Interactive)
 

Public Relations

Star Trek: New Worlds (2000)   (Director, Product Development – Interactive and Technology)
Star Trek: Hidden Evil (1999)   (Manager, Interactive Product Development)
 

Thanks

Star Trek: Legacy (2006)   (Special Thanks)
Star Trek: Tactical Assault (2006)   (Special Thanks)
The Sum of All Fears (2002)   (Special thanks)
Richard Scarry's Busytown (1999)   (Thanks to Viacom Consumer Products)
Sabrina, the Teenage Witch: Spellbound (1999)   (Viacom Consumer Products)
Mission: Impossible (1998)   (Viacom Consumer Products)
Star Trek: The Game Show (1998)   (Special Thanks to)
Star Trek: Starfleet Academy (1997)   (Special Thanks to)
Star Trek: Deep Space Nine - Harbinger (1995)   (Viacom New Media Gives Special Thanks to)
 

Other

The Adventures of Tintin: The Game (2011)   (VP Interactive Production)
Mean Girls: High School Showdown (2009)   (Vice President of Production)
The Spiderwick Chronicles (2008)   (Vice President, Interactive Production)
Beowulf: The Game (2007)   (Vice President, Interactive & Mobile Production)
Charlotte's Web (2007)   (VP, Interactive & Mobile)
Charlotte's Web (2006)   (Executive Director, Interactive & Mobile Production)
Neopets: The Darkest Faerie (2005)   (Sr. Director, Interactive)
The Warriors (2005)   (VP, Interactive)
Star Trek: Shattered Universe (2004)   (Executive Director (Product Development Interactive & Technology))
Mission: Impossible - Operation Surma (2003)   (Executive Director, Product Development Interactive & Technology)
Sabrina, the Teenage Witch: Potion Commotion (2002)   (DIRECTOR INTERACTIVE PRODUCT DEVELOPMENT)
Star Trek: Bridge Commander (2002)   (Director, Product Development - Interactive and Technology, Viacom/Paramount Pictures)
The Sum of All Fears (2002)   (Paramount Pictures Executive Director Interactive Product Development)
Star Trek: Armada II (2001)   (Director, Product Development - Interactive & Technology)
Star Trek: Away Team (2001)   (Director, Product Development - Interactive and Technology)
Star Trek: Deep Space Nine - Dominion Wars (2001)   (Director, Product Development Interactive & Technology)
Star Trek: Deep Space Nine - The Fallen (2000)   (Director, Product Development Interactive and Technology (Paramount))
Star Trek: Voyager - Elite Force (2000)   (Director, Product Development - Interactive & Technology)
Star Trek: The Next Generation - Birth of the Fede... (1999)   (Paramount Pictures)
 

Companies

The Warriors (2005)   (Sr. Director, Interactive)
 


Developer Biography

Harry Lang has worked in game development since 1997 with Paramount Pictures. Over that time he has risen to his current position as Vice President, Interactive & Mobile Production overseeing all games in development across PC, console, handheld and mobile platforms.

Over the years he has been involved in over 70 shipped titles with various highlights such as The Warriors, The Godfather: The Game, Star Trek: Voyager - Elite Force, Star Trek: Bridge Commander, and War of the Worlds (mobile).

Last updated: Jun 27, 2007