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Chuck RussomDeveloper BIOChuck Russom is an award-winning freelance game audio professional with over 10 years of industry experience. He's also worked in-house for Activision, EA, Sony Computer Entertainment, and New World Computing. He has worked on top franchises such as God of War, Call Of Duty, Medal of Honor, James Bond, and Heroes of Might and Magic. Throughout his career, he has served as Audio Director, Sound Designer, Consultant, Sound Effects Recordist, Dialog Supervisor, Music Supervisor, and Sound Implementer. Websites
Games Credited007: Quantum of Solace (2008), Activision Publishing, Inc. God of War II (2007), Sony Computer Entertainment America, Inc. God of War (2005), Sony Computer Entertainment America, Inc. Neopets: The Darkest Faerie (2005), Sony Computer Entertainment America, Inc. Call of Duty: United Offensive (2004), Activision Publishing, Inc. Medal of Honor: Pacific Assault (2004), Electronic Arts, Inc. Call of Duty (2003), Activision Publishing, Inc. Heroes of Might and Magic IV (2002), 3DO Europe, Ltd. Might and Magic IX (2002), 3DO Europe, Ltd. Heroes Chronicles: The Final Chapters (2001), 3DO Company, The Heroes of Might and Magic: Quest for the DragonBone Staff (2001), 3DO Company, The Legends of Might and Magic (2001), 3DO Company, The Heroes Chronicles: Clash of the Dragons (2000), 3DO Company, The Heroes Chronicles: Conquest of the Underworld (2000), 3DO Company, The Heroes Chronicles: Masters of the Elements (2000), 3DO Company, The Heroes Chronicles: Warlords of the Wastelands (2000), 3DO Company, The Heroes of Might and Magic III Complete (Collector's Edition) (2000), 3DO Company, The Might and Magic VIII: Day of the Destroyer (2000), 3DO Company, The Might and Magic VII: For Blood and Honor (1999), 3DO Company, The, Ubi Soft Entertainment Software
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