How do you play retro games?

Adrian Chmielarz

Game Credits

Business

Painkiller: Hell & Damnation (2012)   (Studio Lead)
Painkiller: Hell Wars (2006)   (Studio Lead)
Painkiller (2004)   (People Can Fly Business Affairs )
Painkiller: Battle Out of Hell (2004)   (People Can Fly Business Affairs)
 

Production

Painkiller: Black - Limited Edition DVD (2005)   (Studio Lead)
Painkiller (2004)   (Project Lead )
Painkiller: Battle Out of Hell (2004)   (Studio Lead)
 

Design

Gears of War: Judgment (2013)   (Original Creative Direction)
Painkiller: Hell & Damnation (2012)   (Game Design)
Bulletstorm (2011)   (Creative Director)
Gears of War 2 (2008)   (Additional Multiplayer Level Design)
Gears of War 2 (Limited Edition) (2008)   (Additional Multiplayer Level Design)
Gears of War (2007)   (Additional Level Design)
Painkiller: Hell Wars (2006)   (Game Design)
Painkiller: Black - Limited Edition DVD (2005)   (Game Design)
Painkiller (2004)   (Lead Game Designer )
Painkiller: Battle Out of Hell (2004)   (Game Design)
ōdi∙um (1999)   (Game Design)
Robo Rumble (1998)   (Design and Idea)
Katharsis (1997)   (Designer (Designer gry))
Teenagent (1995)   (Ideas)
 

Programming/Engineering

Teenagent (1995)   (Programming )
 

Writers

Painkiller: Hell Wars (2006)   (Story Concept)
Project Earth: Starmageddon (2002)   (Design/Storyline)
The Prince and the Coward (1998)   (Scenario (Scenariusz))
Teenagent (1995)   (Script)
 

Quality Assurance

Robo Rumble (1998)   (Beta Testing)
 

Thanks

NecroVisioN (2009)   (Special Thanks & Greetings)
NecroVisioN: Lost Company (2009)   (Special Thanks & Greetings)
 

Other

Painkiller: Hell Wars (2006)   (People Can Fly Business Affairs)
Painkiller: Black - Limited Edition DVD (2005)   (People Can Fly Business Affairs)
 


Developer Biography

There is no biography on file for this developer.